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Video Game as Design Fiction

Design fiction is a powerful tool for helping us think about the future. Often times, the goal in creating a design fiction is to explore what a future technology looks like, how it feels, and how we might interact with it. Noah Radford recently wrote two blog posts about design fiction. On Glass and Mud criticizes corporate design fictions being short-sighted and for disregarding the human element.

Your World Redefined - the Serious Business of Augmented Reality

IFTF's Mike Liebhold is featured in the Ericsson's Business Review cover story on the transformative world of augmented reality. The dreams of sci-fi writers and movie makers are explored here--playing out on a street corner near you will be "a cinematic view of the real world overlaid with digital information" that will adorn your world in the next decade.

Augmented Environments: Smart Places and Objects for Health

Staying healthy can be a lot of work, whether it means remembering to take your meds, keeping track of how much pie you're eating or figuring out how to squeeze a jog in between work and dinner. Last year's Map on the Future of Science, Technology, and Well-being 2020 Forecast, explored how some of the discipline and planning required to get those things done can be off-loaded onto our environment.

Flavor Trip Your Way to Health

I've long thought that the key to being a good cook is the ability to make terrible tasting but healthy food palatable. I mean, anyone can make a bacon cheeseburger taste good, but it takes some real skill to make broccoli remotely enjoyable. But what if we could just trick our senses into finding traditionally unpleasant food tasty?

Filtering Out Temptations

When was the last time you looked into the refrigerator or at a store shelf with every intention of grabbing a healthy snack--only to wind up with dessert? The problem, of course, is that even while salad might sound good in theory, in practice, in the moment, chocolate sounds a lot better now. But, what if you could filter out the tempting but unhealthy foods, and only see dessert?

Keiichi Matsuda's Augmented (hyper)Reality: Domestic Robocop

The possibilities afforded by a world with pervasive Augmented Reality has been a topic of great interest to IFTF for many years now (go here to read about the inaugural Augmented Reality Developers Camp that was organized by our Distinguished Fellow Mike Liebhold).

Applying Superstruct Design for an Augmented Reality Developers Camp

Recently a few colleagues and I organized an Augmented Reality Developers Camp - a perfect example of a "Superstruct" an idea introduced In 2008 by Jane McGonigal,  Kathi Vian, and the IFTF Ten Year Forecast team. 

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