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A Lesson in Designing Nudges from the World of Crime Prevention

The BBC has a great article up exploring subconscious efforts to fight crime through design.

Embarrassment as a Health Design Strategy

Via Springwise comes word of a couple of intriguing ideas about how to enable people to shame themselves toward better health. The first, a refrigerator magnet from Brazil attaches to your refrigerator, and will automatically alert your social network any time you open up your fridge for a late night snack--in an effort to make you eat less.

Clothes Are The New Health Product

A few years ago, I happened upon an article that essentially argues that the more wealth in a country, the more comparative value health has--which, by extension, suggests that other things seem comparatively less valuable.

What Are The Health Benefits of That Sedan?

A few months ago, the automaker Nissan announced announced that its cars will soon spray out vitamin C at drivers to ward off skin damage, and that its seats will be specially designed to increase the blood flow of the driver. Your car, in other words, will be designed to improve your health.

Interface Overload

One key strategy for making feedback more persuasive is to use real-time, contextually appropriate feedback. In other words, don't tell me that, in general, it's a good idea to drink water to improve my health; give me a reminder to drink water when my body is starting to get dehydrated. Which, oddly, is the concept behind a new water bottle highlighted by the excellent Crave blog on cnet.

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